Class gear
This page was last checked against game version 0.2.1; the game is now at 0.3.0. Some explanations may be out of date (tables are always current).
Class gear is equipment that only one class can wear. Each class has its own pieces: a weapon plus armour or an off-hand item, from level 15 to 17. Together they form a set with a bonus for two and for four pieces.
How do you get class gear?
Section titled “How do you get class gear?”- Choose a class at level 15 (see Classes).
- Open the Crafting screen and switch to Equipment. The recipes of your class appear in their own group, Class gear.
- Gather the materials. Most come from the Saltwind Coast and the Mistfen Marshes.
- Craft and equip the pieces once you reach their level.
Other classes’ recipes are locked for you. If you want gear for another class, buy it from a player of that class.
Class sets
Section titled “Class sets”| Set | Pieces | Bonus by pieces worn |
|---|---|---|
| Path of the CraneMonks onlyCrafted set |
| |
| OathboundWarriors onlyCrafted set |
| |
| Five CurrentsSorcerers onlyCrafted set |
| |
| WindrunnerArchers onlyCrafted set |
|
The effects of set bonuses follow the same rules as other gear effects: effects of the same kind either add up to a cap or only the strongest one counts.
All class gear
Section titled “All class gear”| Effects | ||||||
|---|---|---|---|---|---|---|
| Equipment | Uncommon | Main hand | 15 |
| 45 | |
| Equipment | Common | Head | 15 |
| 28 | |
| Equipment | Common | Chest | 16 |
| 52 | |
| Equipment | Common | Feet | 17 |
| 36 | |
| Equipment | Uncommon | Main hand | 15 |
| 60 | |
| Equipment | Common | Off hand | 15 |
| 48 | |
| Equipment | Common | Chest | 16 |
| 70 | |
| Equipment | Common | Head | 17 |
| 38 | |
| Equipment | Uncommon | Main hand | 15 |
| 52 | |
| Equipment | Common | Off hand | 15 |
| 45 | |
| Equipment | Common | Chest | 16 |
| 48 | |
| Equipment | Common | Head | 17 |
| 36 | |
| Equipment | Uncommon | Main hand | 15 |
| 50 | |
| Equipment | Common | Off hand | 15 |
| 28 | |
| Equipment | Common | Chest | 16 |
| 45 | |
| Equipment | Common | Hands | 17 |
| 28 |
Recipes
Section titled “Recipes”| Materials | |||||
|---|---|---|---|---|---|
| Crafting Lv. 6 | 10 min | 100 | 10 | ||
| Crafting Lv. 6 | 10 min | 100 | 10 | ||
| Crafting Lv. 6 | 10 min | 100 | 10 | ||
| Crafting Lv. 6 | 10 min | 100 | 10 | ||
| Crafting Lv. 7 | 15 min | 150 | 15 | ||
| Crafting Lv. 7 | 15 min | 150 | 15 | ||
| Crafting Lv. 7 | 15 min | 150 | 15 | ||
| Crafting Lv. 7 | 15 min | 150 | 15 | ||
| Crafting Lv. 8 | 20 min | 220 | 20 | ||
| Crafting Lv. 8 | 15 min | 170 | 15 | ||
| Crafting Lv. 8 | 20 min | 220 | 20 | ||
| Crafting Lv. 8 | 15 min | 170 | 15 | ||
| Crafting Lv. 8 | 20 min | 220 | 20 | ||
| Crafting Lv. 8 | 15 min | 170 | 15 | ||
| Crafting Lv. 8 | 20 min | 220 | 20 | ||
| Crafting Lv. 8 | 15 min | 170 | 15 |
- Start with the weapon. It is the first piece you can wear and gives the biggest jump for your main attack.
- Two pieces first, then four. The two-piece bonus already adds an attribute of your class. The four-piece effect is the goal.
- Keep the rolls. A higher rarity raises all stats of the piece. Your Crafting level and Luck improve the rarity roll.
- Craft for others. Pieces you don’t need yourself sell to players of that class in the Auction House.