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The Temple

The Temple lies east of the Mountain of Fate, hidden in the mist, for characters from level 60 on. Its monks have renounced the world. Here you break through to the realm Golden Core, kneel before the stone Jizo and fight the strongest monsters of the world so far.

At first, the path east of the mountain stays in the mist; the world map shows only ??? there. The main story shows you the way in a later life. Once your family has found the temple, the The Temple Path stays open in every life from level 60. Down to the Mountain takes you back to the mountain for free.

There is no shop at the temple, no fishing and no hunting. Bring food and potions.

The temple has four places: the Courtyard with the monks, the fights and the temple cell, the Jizo Path with the offering and the vigil, the Meditation Hall for meditation and the breakthrough, and the Bell Tower.

Actions in The Temple
ActionTimeProfession EXPEXPRewards (chance)Cost (Gold)
Down to the MountainThe temple path back to the slopes of the Mountain of Fate. The summit is above.Cannot auto-repeat7 min——
  • Takes you to Mountain of Fate
—
Rest in the Cell of SilenceA mat, a blanket, silence. The monks take nothing. The donation box does. Fully heals and grants Rested (+10% EXP for 1 hour).Cannot auto-repeat3 min——
  • Full HP and Mana
  • Rested: +10% EXP for 1 h
40
Gather Mountain HerbsFrost lotus by the hot springs, madder root, now and then a mountain ginseng.Stone Sickle −15% time and extra: Frost Lotus×114 min55Herbalism25—
Fell Temple CedarThe monks allow you the fallen cedars and the old ones. Fragrant wood and resin. Requires an axe.Needs: Hatchet14 min55Woodcutting25—
Mine Snow IronCold iron in the rock below the temple steps. Master miners find geodes here. Requires a pickaxe.Needs: Pickaxe / Iron Pickaxe / Steel PickaxeSteel Pickaxe −25% time and extra: Snow Iron Ore×2Iron Pickaxe / Steel Pickaxe −15% time and extra: Snow Iron Ore×114 min55Mining25—
Meditate in the HallIncense, a gong, the breathing of the monks around you. The Qi here is deeper than anywhere else.30 min—10
  • +320 Qi
—
Golden Core BreakthroughForm the Golden Core in the meditation hall. Requires a Golden Core Pill; cedar incense raises the chance.Cannot auto-repeat1 h——
  • Breakthrough roll (see Cultivation)
—
Vigil before JizoA night before the stone Jizo: clear glass, three sticks of cedar incense and a red bib. What you hold up in the morning is no longer ordinary glass. Only while the monks' task is open.Cannot auto-repeat30 min—10
  • +320 Qi
—
Offering to JizoCoins in the bowl, a stick of incense, a bow. Jizo's Ward: +6% EXP for an hour. Once the hour is over, you may offer again.Cannot auto-repeat1 min——
  • Jizo's Ward: +6% EXP for 1 h
800
Data from game version 0.3.0 · f8531c1 (2026-10-01)
  • Meditation in the hall gives more Qi than anywhere outside the summit.
  • Mountain herbs, temple cedar (needs an axe) and snow iron (needs a pickaxe; the Steel Pickaxe is best) are the temple’s materials.
  • The temple cell heals you fully for 40 Gold and makes you Rested.

Coins in the bowl, a stick of incense, a bow: Offering to Jizo costs 800 Gold and grants Jizo's Ward, +6% EXP for 1 h. You can offer again once the hour is over.

Golden Core is the third cultivation realm. The breakthrough works like the one to Foundation Establishment (see Cultivation and breakthrough), with three differences:

Breakthrough to Golden Core
Used up at the startSuccess chance
Golden Core Pill×155%
Golden Core Pill×1 + Cedar Incense×170%
Golden Core Pill×1 + Cedar Incense×285%
Data from game version 0.3.0 · f8531c1 (2026-10-01)

In the story, the monks ask you to bring a glass for Jizo’s blessing. While their task is open, you spend a night before the stone Jizo: Vigil before Jizo uses up Clear Glass, three Cedar Incense and a Red Bib, and in the morning you hold the Blessed Glass. It is a story item that stays with your family.

The way there starts on the coast: Dig Coast Sand on the Saltwind Coast gives Coast Sand, which you smelt into clear glass.

Glass, incense and the red bib
Materials
Red BibCrafting Lv. 65 min405
Cedar Incense×2Crafting Lv. 85 min455
Cedar Incense×2Crafting Lv. 85 min455
Clear GlassSmithing Lv. 65 min405
Glass Vial×3Smithing Lv. 63 min253
Data from game version 0.3.0 · f8531c1 (2026-10-01)

The Incense Slime, the Frost Macaque, the Stone Komainu, the Hungry Ghost, the Lost Pilgrim and the Ash Crow cover all five elements. The Shadow Remnant is an elite that attacks through a random event; it is the only source of the Jizo Amulet.

The Bell Oni stole the old temple bell generations ago and lives in the gorge below the path: level 68, from character level 64, respawn timer 1 h. Its bronze-hard skin swallows much of your damage until an elemental skill cracks it, and every few actions it swings the bell for a crushing blow. It is very hard alone; a party makes it much easier, because it grows more slowly with every fighter than other bosses.

Monsters
Stats (lowest level)Drops (chance)
Incense SlimeSlimesAppears at character level 60–66Abilities: Toxic Spit60–66Fire
  • HP 1,100 (+32 per level)
  • Attack 2,600 (+270 per level)
  • Defence 100 (+3 per level)
  • Speed 30 (+0.3 per level)
730+14 per level45–85
Frost MacaqueBeastsAppears at character level 60–67Abilities: Double Strike60–67Water
  • HP 1,100 (+35 per level)
  • Attack 2,250 (+200 per level)
  • Defence 110 (+3 per level)
  • Speed 45 (+0.5 per level)
750+14 per level46–86
Stone KomainuSpiritsAppears from character level 62Abilities: Stone Slam62–69Earth
  • HP 1,150 (+32 per level)
  • Attack 3,850 (+55 per level)
  • Defence 150 (+4 per level)
  • Speed 30 (+0.3 per level)
800+14 per level48–90
Hungry GhostSpiritsAppears from character level 63Abilities: Life Drain63–71Wood
  • HP 1,320 (+36 per level)
  • Attack 2,030 (+55 per level)
  • Defence 120 (+3 per level)
  • Speed 55 (+0.5 per level)
810+14 per level49–92
Lost PilgrimUndeadAppears from character level 65Abilities: Sluggish Touch65–72Metal
  • HP 1,450 (+40 per level)
  • Attack 2,850 (+100 per level)
  • Defence 150 (+4 per level)
  • Speed 40 (+0.4 per level)
850+14 per level51–96
Ash CrowBeastsAppears from character level 68Abilities: Double Strike68–74Fire
  • HP 1,450 (+40 per level)
  • Attack 2,750 (+5 per level)
  • Defence 130 (+3 per level)
  • Speed 65 (+0.6 per level)
900+14 per level53–100
Shadow RemnantEliteSpiritsAbilities: Life Drain, Sluggish Touch60–73—
  • HP 1,100 (+10 per level)
  • Attack 1,480 (+85 per level)
  • Defence 140 (+3 per level)
  • Speed 50 (+0.5 per level)
2,000+40 per level150–300
Bell OniZone bossHumanoidsRequires level 64Abilities: Iron Hide, Bell Toll, Enrage, Bell Quake68Metal
  • HP 2,400
  • Attack 3,200
  • Defence 180
  • Speed 40
42,000500–800
Data from game version 0.3.0 · f8531c1 (2026-10-01)

The Temple Monks are calm, serious and brief. Besides their part in the story they ask for help with the Bell Oni (“The Stolen Bell”) and the hungry ghosts on the path (“Hungry Ghosts”); both can be done again in every life. See NPC quests.

Random events in The Temple (6% per gathering or meditation run)
EventShareEffects
Hidden chest!40%150–300 Gold
Rich patch — double loot!25%Doubles the items of this run
A wandering trader left you a gift!15%Temple Elixir×1
An elite enemy has spotted you!20%Shadow RemnantWaits for you for 10 min
Data from game version 0.3.0 · f8531c1 (2026-10-01)

The temple tier “Snow Iron and Cedar” is the sixth gear tier, plus the Temple Elixir, the strongest healing potion, and the Golden Core Pill.

Temple tier and temple crafting
Materials
Temple ElixirAlchemy Lv. 168 min1509
Golden Core PillAlchemy Lv. 1840 min60045
Pilgrim's HatCrafting Lv. 1615 min27017
Macaque-Fur GlovesCrafting Lv. 1615 min27017
Pilgrim SandalsCrafting Lv. 1715 min27017
Pilgrim's Ring StaffCrafting Lv. 1825 min45028
Cedar CloakCrafting Lv. 1820 min36022
Rosary RingCrafting Lv. 2020 min36022
Charcoal×5Smithing Lv. 143 min503
Snow Iron IngotSmithing Lv. 165 min905
Snow-Iron BladeSmithing Lv. 1825 min45028
Snow-Iron BucklerSmithing Lv. 1920 min36022
Temple Guard VestSmithing Lv. 2025 min45028
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Drops of the temple
Effects
Jizo AmuletA small stone Jizo on a red cord. Found only on shadow remnants.EquipmentRareNeck63
  • +5 Wisdom
  • +4 Luck
  • +3 Constitution
130
Bell-BreakerThe Bell Oni's hammer. Now and then a strike makes the enemy stagger.EquipmentGodlikeMain hand66
  • +84 Attack
  • +8 Strength
  • +3 Crit %
  • Stagger: 15% chance on hit to stun the enemy for 1 round (at most every 3 rounds).
400
Data from game version 0.3.0 · f8531c1 (2026-10-01)
  • Bring potions. There is no shop at the temple; the Temple Elixir is crafted.
  • Offer to Jizo before long sessions. The EXP bonus pays off if you stay for the full hour.
  • Fight the Bell Oni with friends. Its own group scaling makes it a party boss.
  • Dig sand on the coast early. The glass needs Coast Sand, and the coast is a long way from the temple.