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Shops

This page was last checked against game version 0.2.1; the game is now at 0.3.0. Some explanations may be out of date (tables are always current).

Most shops are in Dawnmere Village; outside it there are only the Stiltwater Trader in the Mistfen Marshes and the Lighthouse Keeper on the Saltwind Coast. Each shop sells its own goods for Gold, and every shop in the village also has a Sell tab where you sell your items back. Shop prices are fixed and much higher than what an NPC pays you back.

  • Inn “The Weary Boar” — food that heals you and some that gives Well Fed. You can also eat a meal (5 Gold) or sleep for free, which fully heals you and gives Rested.
  • Herb Hut — healing and mana potions, Antidote and Clarity Incense for the breakthrough. Potions can be used in combat, food can’t.
  • Smithy — weapons and armour for every slot, including the marsh scale set and the crabshell armour from the coast, the Driftwood Buckler, the Iron Pickaxe (a better pickaxe that mines faster) and the Whetstone. The smith also repairs and upgrades your gear.
  • Market Stall — tools for your actions (Rusty Knife for hunting, Hatchet for chopping wood, Stone Sickle for faster herb gathering), the Fishing Rod for fishing, the Pickaxe for mining, crafting materials (also marsh goods such as Wreck Iron, Toad Skin and Mist Lotus) and the Sunken Key for an extra dungeon entry. The Satchel maker at the market enlarges your two bags for Gold, step by step as you level up.
  • Stiltwater Trader — in the Mistfen Marshes: a fishing rod, a pickaxe, antidotes, potions, food and whetstones at marsh prices. Sells only.
  • Lighthouse Keeper — on the Saltwind Coast: a fishing rod, potions, food and whetstones. Sells only. See Saltwind Coast.
  • Academy of the Five Phases — in the village, open once you reach Foundation Establishment. It sells no goods: its courses (Elemental Infusion, Re-attunement) cost Gold and materials. See Academy.
  • Guild Hall — sells nothing; you found and manage guilds there.

The last column shows what an NPC pays you if you sell the item back.

Inn “The Weary Boar” (Dawnmere Village)
Honey Bread155
Roast Rabbit3010
Hearty Stew6518
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Herb Hut (Dawnmere Village)
Small Healing Potion258
Healing Potion8025
Mana Potion4512
Antidote308
Greater Healing Potion17045
Clarity Incense30060
Superior Healing Potion380120
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Market Stall (Dawnmere Village)
Rusty Knife155
Stone Sickle3010
Hatchet4013
Leather Strap155
Oak Plank206
Fishing Rod5015
Bog Oak Plank4510
Pickaxe4515
Sunken Key75040
Wreck Iron408
Toad Skin255
Mist Lotus6012
Invitation Card1,50060
Bat Leather357
Yew Plank7014
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Guild Hall (Dawnmere Village)
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Academy of the Five Phases (Dawnmere Village)
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Stiltwater Trader (Mistfen Marshes)
Fishing Rod6015
Pickaxe5515
Antidote358
Small Healing Potion308
Healing Potion9525
Greater Healing Potion17545
Mana Potion5512
Whetstone408
Honey Bread185
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Lighthouse Keeper (Saltwind Coast)
Fishing Rod6015
Small Healing Potion308
Healing Potion9525
Mana Potion5512
Whetstone408
Honey Bread185
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Muleteer (The Cliffs)
Pickaxe5515
Charcoal153
Healing Potion9525
Greater Healing Potion17545
Mana Potion5512
Whetstone408
Honey Bread185
Data from game version 0.3.0 · f8531c1 (2026-10-01)
The Butler (Castle Acula)
Superior Healing Potion420120
Greater Healing Potion19045
Healing Potion10025
Mana Potion6012
Antidote408
Whetstone458
Honey Bread215
Pickaxe6015
Fishing Rod6515
Data from game version 0.3.0 · f8531c1 (2026-10-01)
Tessa's Kitchen (The Last Bite)
Innkeeper's Platter18040
Hearty Stew7018
Honey Bread215
Data from game version 0.3.0 · f8531c1 (2026-10-01)
  • Buy your tools early. Hunt Rabbits needs a knife and Chop Wood needs a hatchet. The sickle is optional but makes herb gathering faster. In the marshes, Fish in the Mire needs a fishing rod; mining needs a pickaxe.
  • Don’t buy gear you can loot soon. Loot can roll a higher rarity with extra stats; shop gear never does.
  • Food vs. potions. Food is for between fights, potions for during a fight. A meal at the inn is the cheapest heal in the village.
  • Selling back loses Gold. Buying and selling the same item always costs you the difference.