Repairs and durability
Weapons and armour you wear lose durability in every fight. At zero the piece is broken and gives no stats until the Smithy in Dawnmere Village repairs it for Gold.
How does gear lose durability?
Section titled “How does gear lose durability?”After every fight, each piece of gear you wear in a slot that wears loses durability. A defeat costs extra. Gear in your backpack does not wear.
| Rule | Value |
|---|---|
| Slots that wear | Main hand, Off hand, Head, Chest, Cloak, Hands, Feet |
| Durability of new gear | 50 |
| Loss per battle (win, loss or flee) | 1 |
| Extra loss on defeat | +5 |
| Repair cost factor | × 0.9 |
| Repair surcharge per rarity step | +25% |
| Repair surcharge per upgrade level | +5% |
What happens when gear breaks?
Section titled “What happens when gear breaks?”A broken item stays equipped but gives no stats at all — no attack, no defence, no attributes — until it is repaired. You also can’t upgrade a broken item. Broken items are marked Broken in your inventory.
How much does a repair cost?
Section titled “How much does a repair cost?”You repair at the Smithy, one item at a time or everything at once. The cost is the share of missing durability times the item’s value times a factor. Rarer items cost more (per rarity step above Common), and so does each upgrade level. The result is rounded, and a repair costs at least 1 Gold.
Formula
gold = round(value × missing durability share × 0.9 × (1 + 25% × rarity steps) × (1 + 5% × upgrade level)), at least 1Example: Repairing a Common Leather Vest +0 at 25/50 durability costs 14 Gold.
Data from game version 0.3.0 · f8531c1 (2026-10-01)Where else can you repair?
Section titled “Where else can you repair?”Two places in the mountains repair like the smithy, at a markup: the armoury of Castle Acula (×1.25 the price) and the Temple (×1.25).
Everywhere else, a Whetstone is the only way to repair. Use it from your inventory (not during a fight); it restores durability to the weapon in your main hand.
Tips and common mistakes
Section titled “Tips and common mistakes”- Repair before it breaks. The cost only depends on how much durability is missing, so repairing often costs the same as repairing rarely — but broken gear leaves you without its stats.
- Carry a
Whetstone for long trips away from the village. The Stiltwater Trader and the Lighthouse Keeper sell them too.
- Avoid defeats. A loss costs extra durability on every worn piece and leaves you Weakened.
- Upgraded gear costs more to repair. Keep that in mind before you upgrade gear you wear all the time.