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Sorcerer

This page was last checked against game version 0.2.1; the game is now at 0.3.0. Some explanations may be out of date (tables are always current).

The Sorcerer casts fire and frost. The class adds Wisdom and Speed, more max mana and more damage with elemental skills. It is fragile, but has the strongest bursts and protects itself with shields instead of armour.

Reach level 15 and pass the trial at the Soul Shrine in Dawnmere Village. Losing the trial costs nothing; see Classes.

  • Fire Bolt — your main attack, always Fire. It has a short cooldown. Check the enemy’s element first: it is weak against Water monsters such as Blue Slime.
  • Frost Lance — a Water hit that also slows the enemy for a few rounds. A slowed enemy acts after you, dodges less and is easier to flee from. It is weak against Earth monsters such as Wild Boar.
  • Arcane Shield — a shield that absorbs damage for a few rounds, sized by your max HP. Cast it before the enemy’s strong rounds.
  • Mana Surge — free, restores a share of your max mana. It has a long cooldown, so use it as soon as your mana runs low.
Sorcerer skills
SkillCostCooldownEffects
Fire BoltHurls a bolt of fire for {dmg, number} % fire damage.8 Mana1 round
  • 200% damage
  • Fire element
Frost Lance{dmg, number} % water damage; the enemy's speed drops by {debuff, number} % for {rounds, plural, one {# round} other {# rounds}}.9 Mana3 rounds
  • 150% damage
  • Water element
  • Enemy Speed −50% for 2 rounds
Arcane ShieldA barrier that absorbs damage equal to {shield, number} % of your max HP for {rounds, plural, one {# round} other {# rounds}}.10 Mana5 rounds
  • Shield worth 25% of your max HP for 3 rounds
Mana SurgeDraws in the ambient Qi and restores {mana, number} % of your max mana.Free6 rounds
  • Restores 35% of your max Mana
Data from game version 0.3.0 · f8531c1 (2026-10-01)

All mana skills get stronger with Wisdom (damage and shield size), and the passive adds extra damage to Fire Bolt, Frost Lance and other elemental skills like Qi Strike. Skills also grow with mastery.

From level 15 you craft the pieces of your class set yourself; only your class can wear them. See Class gear.

Gear sets
SetPiecesBonus by pieces worn
Five CurrentsSorcerers onlyCrafted set
  • 2 pieces: +2 Wisdom
  • 4 pieces: Mana Siphon: 25% chance on hit to restore 3 mana.
Data from game version 0.3.0 · f8531c1 (2026-10-01)
  • Wisdom first. It raises mana, mana regeneration and the power of all your spells at once.
  • Don’t skip Constitution. You have little defence; some HP keep one unlucky crit from ending the fight.
  • Plan your mana. A typical rhythm is Fire Bolt → Frost Lance → Fire Bolt, with Mana Surge when you run dry and Arcane Shield before big hits.
  • Carry Mana Potion. It works in combat and is sold at the Herb Hut.

No changes yet. See Patch notes.