Castle Acula – A Friendly Duel
Castle Acula – A Friendly Duel is the dungeon of Castle Acula: 5 rooms through the halls of the castle, from level 32. At the end, in the tower hall, Dr. Acula waits for his duel. It is the first dungeon whose boss fight your party can join.
How do you enter?
Section titled “How do you enter?”Go to the courtyard of Castle Acula and open the dungeon gate. It shows whether you are invited. You need at least level 32 and Dr. Acula’s invitation from the quest “A Friendly Duel”. After an Ascension the castle forgets you, and you earn the invitation again.
- Each day (UTC) you have 3 free entries.
- With no free entries left, entering uses up one
Invitation Card. Invitation Cards are a rare catch in the castle moat, drop from some monsters, can be in the chest, are sold at the market in Dawnmere Village and are one of Tessa’s rewards at The Last Bite.
What happens during a run?
Section titled “What happens during a run?”The run works like the Sunken Shrine: your HP carry over from room to room, nothing regenerates, and leaving or losing ends the run. You can use items from your bag between rooms.
Which rooms and monsters are there?
Section titled “Which rooms and monsters are there?”Entrance hall, ballroom and portrait gallery each roll a monster from the castle’s pool, weakened for the dungeon. In the library the The Steward guards the way; in the tower hall Dr. Acula waits.
| Room | Kind | Monster | Level |
|---|---|---|---|
| 1 | Entrance HallRoom |
| Your level, kept within 32–48 |
| 2 | BallroomRoom |
| Your level, kept within 32–48 |
| 3 | Portrait GalleryRoom |
| Your level, kept within 32–48 |
| 4 | LibraryElite | Your level (kept within 32–48) +1 | |
| 5 | Tower HallBoss | Your level (kept within 32–48) +2 |
| Stats (lowest level) | Drops (chance) | |||||
|---|---|---|---|---|---|---|
| 30–36 |
| 460+8 per level | 20–38 |
| ||
| 32–39 |
| 495+8 per level | 21–40 |
| ||
| 34–42 |
| 535+8 per level | 23–44 |
| ||
| 30–50 |
| 700+10 per level | 18–36 |
| ||
| 30–50 |
| 1,500+40 per level | 45–90 |
| ||
| 34–52 |
| 5,000+220 per level | 0 |
|
How does the guest duel work?
Section titled “How does the guest duel work?”The first four rooms are yours alone. When you reach the tower hall, the duel against Dr. Acula becomes a party fight: party mates who are at Castle Acula can join it from their party card, like any other group fight.
- A guest needs the dungeon’s minimum level and pays their own entry: a free daily entry, or an
Invitation Card. If the join lapses or they back out, they get the entry back.
- Dr. Acula grows stronger with every fighter, as in every group fight, and his bat swarm hits the whole party.
- If you win, everyone with a claim to the loot opens their own chest, and the win counts for each guest (quests, soul points, achievements).
How do you beat Dr. Acula?
Section titled “How do you beat Dr. Acula?”Every hit of Dr. Acula heals him a little, so burst damage beats a slow fight. Every few actions he announces a heavy lunge with his rapier: defend or heal when you see it coming. Below a part of his HP he attacks harder, so save a potion for the end of the fight, and bring friends for the guest duel. See Monster abilities for the exact numbers.
What is in the chest?
Section titled “What is in the chest?”Gold, materials, a chance for an Invitation Card, one rare piece of gear and a small chance for a piece of the set Acula's Evening Wear. See Sets.
| Reward | Amount | Success chance |
|---|---|---|
| Gold | 180–320 | 100% |
| 3–5 | 100% | |
| 3–6 | 100% | |
| 1 | 10% | |
| 1 | 5% | |
| 1 | 25% | |
| 1 | 25% | |
| 1 | 25% | |
| 1 | 25% |